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features:failures [2015/11/27 15:23] Andreas Breitschopp [Failures Module] |
features:failures [2016/06/05 15:46] Andreas Breitschopp [Failures] |
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{{keywords>aircraft,fail,condition,altitude,airspeed,engine,brake,fuel,leak}} | {{keywords>aircraft,fail,condition,altitude,airspeed,engine,brake,fuel,leak}} | ||
- | ====== Failures Module ====== | + | ====== Failures ====== |
Fail any aircraft component with just one click manually or define detailed failure conditions like fail if aircraft is above a specific altitude or airspeed. | Fail any aircraft component with just one click manually or define detailed failure conditions like fail if aircraft is above a specific altitude or airspeed. | ||
+ | |||
+ | :i: Note: By default the flight simulator standard failures are shown here, but FS-FlightControl does have support for extended aircraft failures of several third party products. You can choose the failure source in the [[features:settings#failures_source|Settings]] module. | ||
===== Core Systems ===== | ===== Core Systems ===== | ||
- | ### image | + | {{https://www.fs-flightcontrol.com/img/manual/features/failures/core-systems.png?nolink|}} |
In this area you can fail all core aircraft systems like engines, electrical system or brakes. | In this area you can fail all core aircraft systems like engines, electrical system or brakes. | ||
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===== Panel Failures ===== | ===== Panel Failures ===== | ||
- | ### image | + | {{https://www.fs-flightcontrol.com/img/manual/features/failures/panel-failures.png?nolink|}} |
Fail one or more panels here to force the pilot to get along with the situation also without that specific panel systems. | Fail one or more panels here to force the pilot to get along with the situation also without that specific panel systems. | ||
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===== Fuel Leaks ===== | ===== Fuel Leaks ===== | ||
- | ### image | + | {{https://www.fs-flightcontrol.com/img/manual/features/failures/fuel-leaks.png?nolink|}} |
Produce fuel leaks in all or individual tanks with this section. | Produce fuel leaks in all or individual tanks with this section. | ||
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===== Failure Conditions ===== | ===== Failure Conditions ===== | ||
- | ### image | + | {{https://www.fs-flightcontrol.com/img/manual/features/failures/failure-conditions.png?nolink|}} |
After clicking on a failure button in one of the sections above, these failure condition options will be displayed. Enable the check box before a condition to enable it. | After clicking on a failure button in one of the sections above, these failure condition options will be displayed. Enable the check box before a condition to enable it. | ||
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In case the failure is a fuel leak you will see another option where you need to enter the amount of fuel that is lost per minute. | In case the failure is a fuel leak you will see another option where you need to enter the amount of fuel that is lost per minute. | ||
- | To enable a failure click on the ''Enable'' button. If you click on an already active failure you can disable it here again, too. | + | To enable a failure click on the ''Enable'' button. If you click on an already active failure you can disable it here again with the ''Disable'' button, too. |
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+ | ===== Random Failures ===== | ||
+ | |||
+ | {{https://www.fs-flightcontrol.com/img/manual/features/failures/random-failures.png?nolink|}} | ||
+ | |||
+ | Beside triggering specific failures directly there is also an option to let FS-FlightControl generate random failures. | ||
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+ | Therefore first select all failures that should be included in the random failures. | ||
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+ | After that you can define the conditions when random failures may occur. The condition settings are the same as for the normal failure conditions above. | ||
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+ | For fuel leaks you can additionally define a range of fuel loss per minute. The exact value then will again be chosen randomly within the defined range. | ||
+ | |||
+ | Finally you have to define the average number of failures that should occur per hour and the minimum time between two occurred random failure. | ||
+ | :i: Note: Keep in mind that failures number per hour is just an average value - everything is still random. You can also use decimal number (smaller than one) to get even less failures. |