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features:settings [2020/05/20 11:27]
Andreas Breitschopp
features:settings [2022/02/06 10:44] (current)
Andreas Breitschopp
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 After you have clicked on the button ''​Create New Simulator'',​ this dialog will appear asking you which type of simulator you want to create. After you have clicked on the button ''​Create New Simulator'',​ this dialog will appear asking you which type of simulator you want to create.
  
-=== Simulator Settings for Prepar3D/​FSX/​FSW ===+=== Simulator Settings for FS2020/Prepar3D/​FSX/​FSW ===
  
 {{https://​www.fs-flightcontrol.com/​img/​manual/​features/​settings/​simulator-prepar3d-fsx-fsw.png?​nolink|}} {{https://​www.fs-flightcontrol.com/​img/​manual/​features/​settings/​simulator-prepar3d-fsx-fsw.png?​nolink|}}
  
-If a simulator of type Prepar3D, FSX or FSW is selected these settings will be available.+If a simulator of type FS2020, ​Prepar3D, FSX or FSW is selected these settings will be available.
  
 == Main Settings == == Main Settings ==
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 :i: Note: You can change the active simulator also by clicking on the connection status in the [[other/​title-bar#​connection_status|Title Bar]]. :i: Note: You can change the active simulator also by clicking on the connection status in the [[other/​title-bar#​connection_status|Title Bar]].
 +
 +:i: Note: The documents folder is not required for Microsoft Flight Simulator (FS2020) and thus the corresponding field deactivated.
  
 == Database Build == == Database Build ==
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 But if the automatic detection does not work for any reason, you can configure the connection manually here. But if the automatic detection does not work for any reason, you can configure the connection manually here.
 +
 +:i: Note: The port is almost always the default port ''​49000'',​ only change it if there is a specific reason for it.
  
 ==== Position ==== ==== Position ====
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 :i: Note: The forced scenery reload is enabled by default as disabling it may lead to unexpected results (like aircraft crash) especially if the new location is far away from the old one. :i: Note: The forced scenery reload is enabled by default as disabling it may lead to unexpected results (like aircraft crash) especially if the new location is far away from the old one.
 +
 +Furthermore,​ following waiting dialog while the simulator is loading its scenery can be enabled:
 +
 +{{https://​www.fs-flightcontrol.com/​img/​manual/​features/​settings/​position-general-simulator-loading-scenery.png?​nolink|}}
  
 ==== Conditions ==== ==== Conditions ====
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 :i: Note: For Active Sky additional parameters need to be entered in the [[features:​settings#​third_party|Third Party]] settings first. :i: Note: For Active Sky additional parameters need to be entered in the [[features:​settings#​third_party|Third Party]] settings first.
 +
 +==== Aircraft ====
 +
 +These settings are related to the [[features:​aircraft]] module.
 +
 +=== Change Aircraft ===
 +
 +{{https://​www.fs-flightcontrol.com/​img/​manual/​features/​settings/​aircraft-change-enable.png?​nolink|}}
 +
 +If you own a commercial license you can disable the complete change aircraft functionality.
 +
 +{{https://​www.fs-flightcontrol.com/​img/​manual/​features/​settings/​aircraft-change.png?​nolink|}}
 +
 +It is also possible to reduce the aircraft that are available to the user and show only relevant ones.
  
 ==== Motion ==== ==== Motion ====
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 Here you can define necessary parameters to connect to third party products supported by FS-FlightControl. Here you can define necessary parameters to connect to third party products supported by FS-FlightControl.
  
-=== ProSim ​===+=== JeeHell ​===
  
-{{https://​www.fs-flightcontrol.com/​img/​manual/​features/​settings/​third-party-prosim.png?​nolink|}}+{{https://​www.fs-flightcontrol.com/​img/​manual/​features/​settings/​third-party-jeehell.png?​nolink|}}
  
-The host or IP as well as the port that should be used to connect to ProSim ​can be entered here. The ProSim ​connection then can be used in the [[features:​flight-plan]] ​and [[features:​failures]] modules.+The path to the ''​A320FMGS''​ directory of JeeHell ​can be entered here. The JeeHell ​connection then can be used in the [[features:​flight-plan]] ​module; the [[features:​failures]] and [[features:​aircraft]] modules ​use FSUIPC to connect to JeeHell.
  
 === AST === === AST ===
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 {{https://​www.fs-flightcontrol.com/​img/​manual/​features/​settings/​third-party-flight-sim-labs.png?​nolink|}} {{https://​www.fs-flightcontrol.com/​img/​manual/​features/​settings/​third-party-flight-sim-labs.png?​nolink|}}
  
-The path to the ''​FSLabs''​ directory of Flight Sim Labs below the flight simulator directory can be entered here. The direct Flight Sim Labs connection then can be used in the [[features:​flight-plan]] module.+The path to the ''​FSLabs''​ directory of Flight Sim Labs which is either ​below the flight simulator directory ​(for older installations) or below the Prepar3D add-ons directory within the Windows Documents folder (for newer installations) ​can be entered here. The direct Flight Sim Labs connection then can be used in the [[features:​flight-plan]] module.
  
 === Active Sky === === Active Sky ===
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 {{https://​www.fs-flightcontrol.com/​img/​manual/​features/​settings/​third-party-active-sky.png?​nolink|}} {{https://​www.fs-flightcontrol.com/​img/​manual/​features/​settings/​third-party-active-sky.png?​nolink|}}
  
-The host or IP as well as the port that should be used to connect to Active Sky 16 (SP1 required) ​can be entered here. The Active Sky connection then can be used in the [[features:​conditions]] module.+The host or IP as well as the port that should be used to connect to Active Sky P3D or XP can be entered here. The Active Sky connection then can be used in the [[features:​conditions]] module.
  
 === Aerosoft Airbus === === Aerosoft Airbus ===
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 :i: Note: To be able to trigger the Flight1 G1000 failures from FS-FlightControl not only the Flight1 G1000 plug-in needs to be installed in flight simulator, but also the Flight1 VISPRO plug-in. :i: Note: To be able to trigger the Flight1 G1000 failures from FS-FlightControl not only the Flight1 G1000 plug-in needs to be installed in flight simulator, but also the Flight1 VISPRO plug-in.
- 
-=== General === 
- 
-{{https://​www.fs-flightcontrol.com/​img/​manual/​features/​settings/​third-party-general.png?​nolink|}} 
- 
-Additional you can define the time interval for third party synchronization here. 
  
 ===== Aircraft Related Settings ===== ===== Aircraft Related Settings =====
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 Here you can define the pushback speed as well as the turn radius. Here you can define the pushback speed as well as the turn radius.
 +
 +==== Failures ====
 +
 +These settings are related to the [[features:​failures]] module.
 +
 +=== Hide Failures ===
 +
 +{{https://​www.fs-flightcontrol.com/​img/​manual/​features/​settings/​failures-hide.png?​nolink|}}
 +
 +If you own a commercial license you can hide certain not relevant failures from the user.
  
 ==== Aircraft ==== ==== Aircraft ====
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 === Use Third Party Aircraft Options === === Use Third Party Aircraft Options ===
  
-{{https://​www.fs-flightcontrol.com/​img/​manual/​features/​settings/​third-party-aircraft-options.png?​nolink|}}+{{https://​www.fs-flightcontrol.com/​img/​manual/​features/​settings/​aircraft-third-party.png?​nolink|}}
  
 You can choose which third party aircraft options should be used. You can choose which third party aircraft options should be used.
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 | {aircraft_model} ​       | Specific aircraft model. ​                                                                  ​| ​     | X1 | X      | | {aircraft_model} ​       | Specific aircraft model. ​                                                                  ​| ​     | X1 | X      |
 | {current_state} ​        | Current aircraft state: Like ''​Parking'',​ ''​Taxi''​ or ''​In Flight''​. ​                      | X    | X  |        | | {current_state} ​        | Current aircraft state: Like ''​Parking'',​ ''​Taxi''​ or ''​In Flight''​. ​                      | X    | X  |        |
-| {atc_call_sign} ​        | Call sign.                                                                                 ​| ​     | X1 | X      |+| {atc_call_sign} ​        | Call sign.                                                                                 ​| ​X1   | X1 | X      |
 | {atc_airline} ​          | Airline name.                                                                              |      | X1 |        | | {atc_airline} ​          | Airline name.                                                                              |      | X1 |        |
 | {atc_flight_number} ​    | Flight number. ​                                                                            ​| ​     | X1 |        | | {atc_flight_number} ​    | Flight number. ​                                                                            ​| ​     | X1 |        |
 | {atc_airport_departure} | Departure airport as filed. ​                                                               |      | X1 | X      | | {atc_airport_departure} | Departure airport as filed. ​                                                               |      | X1 | X      |
 | {atc_airport_arrival} ​  | Arrival airport as filed. ​                                                                 |      | X1 | X      | | {atc_airport_arrival} ​  | Arrival airport as filed. ​                                                                 |      | X1 | X      |
 +| {atc_airports} ​         | ''​{atc_airport_departure} → {atc_airport_arrival}'',​ if both variables available. ​         |      | X1 | X      |
 | {atc_flight_rules} ​     | Flight rules as filed. ​                                                                    ​| ​     | X1 | X      | | {atc_flight_rules} ​     | Flight rules as filed. ​                                                                    ​| ​     | X1 | X      |
 | {atc_airport_alternate} | Alternate airport as filed. ​                                                               |      |    | X      | | {atc_airport_alternate} | Alternate airport as filed. ​                                                               |      |    | X      |
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 First you can set a window width below that the left and right action buttons are hidden. First you can set a window width below that the left and right action buttons are hidden.
  
-:i: Note: This is only used for detached map windows.+:i: Note: This is only used for detached map windows. Please note that the action buttons are also hidden if the height of the window is not enough to show all of them.
  
 Below that you can choose if you want the map scale, cursor position and frames per second displayed on the bottom of the map view or not. Below that you can choose if you want the map scale, cursor position and frames per second displayed on the bottom of the map view or not.
  
 Additionally you can disable the automatic re-center of the map and clear aircraft trace (if enabled) after the aircraft position has been changed from the flight simulator itself (after there was a crash, for example). Additionally you can disable the automatic re-center of the map and clear aircraft trace (if enabled) after the aircraft position has been changed from the flight simulator itself (after there was a crash, for example).
 +
 +By default, true bearings are shown when the measure function is used. This can be changed to magnetic bearings here.
  
 There is also an option to enable or disable the display of scenery source files in the [[features/​map#​map_information|map information]] dialog: This might help with identifying issues during database build. There is also an option to enable or disable the display of scenery source files in the [[features/​map#​map_information|map information]] dialog: This might help with identifying issues during database build.
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 These settings are related to the [[features:​flight-plan]] module. These settings are related to the [[features:​flight-plan]] module.
 +
 +=== Time Remaining ===
 +
 +{{https://​www.fs-flightcontrol.com/​img/​manual/​features/​settings/​flight-plan-time-remaining.png?​nolink|}}
 +
 +Select here if the remaining time to the next waypoint and to the destination should be shown as estimated time en-route (ETE) or estimated time of arrival (ETA).
 +
 +== Estimated Time of Arrival (ETA) ==
 +
 +{{https://​www.fs-flightcontrol.com/​img/​manual/​features/​settings/​flight-plan-time-remaining-eta.png?​nolink|}}
 +
 +If you have selected the ETA option you can further decide if this time should be calculated based on your computer or the simulator time and if this time should be displayed as local time or UTC.
  
 === PFPX === === PFPX ===
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 Define here the real-time weather source that should be used for receiving weather METAR data if this is not provided by flight simulator directly. Define here the real-time weather source that should be used for receiving weather METAR data if this is not provided by flight simulator directly.
  
-In this connection you can choose from NOAA (National Oceanic and Atmospheric Administration),​ VATSIM (Virtual Air Traffic Simulation) ​and IVAO (International Virtual Aviation Organization).+In this connection you can choose from NOAA (National Oceanic and Atmospheric Administration),​ VATSIM (Virtual Air Traffic Simulation)IVAO (International Virtual Aviation Organization) ​and PilotEdge. 
 + 
 +:i: Note: When Active Sky is used as weather engine for the active simulator this setting is ignored and always Active Sky itself used as real-time weather source.
  
 === Other === === Other ===
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 Choose if Hektopascals (hPa) or Inches of Mercury (inHg) should be used for atmospheric pressure values. Choose if Hektopascals (hPa) or Inches of Mercury (inHg) should be used for atmospheric pressure values.
 +
 +=== Other Pressure Unit ===
 +
 +{{https://​www.fs-flightcontrol.com/​img/​manual/​features/​settings/​units-other-pressure.png?​nolink|}}
 +
 +Choose if Pounds per Square Inch (psi), Pounds per Square Foot (psf) or Inches of Mercury (inHg) should be used for other pressure values.
  
 === Weight Unit === === Weight Unit ===
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 This will be used to slowly accelerate your aircraft after the simulator was unpaused through FS-FlightControl. This will be used to slowly accelerate your aircraft after the simulator was unpaused through FS-FlightControl.
 +
 +To deactivate the unpause delay altogether just enter a ''​0''​ for both values.
  
 :i: Note: This option has no effect if you are connected to X-Plane. :i: Note: This option has no effect if you are connected to X-Plane.